Names:

Schuzrum Galluss

(AMX-101E)
Status: MS of Sleeves
Tags: Mobile SuitNeo Zeon ForcesSleeves
Development: Galluss-J
World: the World of Mobile Soldiers
Works: Mobile Suit Gundam UCUniversal Century Series
LeveL: B

The AMX-101E Schuzrum-Galluss is a mobile suit developed by the Sleeves based on the AMX-101 Galluss-J, and was customized as an assault machine with a focus on breaking through enemy positions, such as bases and ships. To suit its specialization, the mobile suit's weight was reduced by more than 50% compared to its base machine. This was achieved through the removal of existing armor, such as those on the shoulders and legs, as well as the omission of cruising-use thrusters and associated propellant. As a result, the Schuzrum-Galluss has extremely high maneuverability, and excels in melee combat as there is now lesser armor that could get in its way during fighting. However, the lack of cruising-use thrusters caused it to rely on external propulsion unit such as the AMX-102 Zssa's booster unit for cruising purposes.

With only the minimum amount of armor, and the inability to return from the mission as the external propulsion unit is discarded after reaching the battlefield, the survivability of the Schuzrum-Galluss' pilot is very low, making it almost like a suicide unit. The Schuzrum-Galluss has no standard set of portable firearms, instead it was designed to fight with armaments from other mobile suits in accordance to its mission. In fact, it is possible for the mobile suit to be deployed for combat with its entire body armed to the limit of its payload. The Schuzrum-Galluss does have a custom weapon in the form of a pair of spike shields that can be used for both defense and offense. It also has a pair of magnet anchors in the shoulders that can be used in various ways, such as helping it land on enemy ships during assault missions.

The AMX-101E Schuzrum-Galluss is a mobile suit developed by the Sleeves based on the AMX-101 Galluss-J, and was customized as an assault machine with a focus on breaking through enemy positions, such as bases and ships. To suit its specialization, the mobile suit's weight was reduced by more than 50% compared to its base machine. This was achieved through the removal of existing armor, such as those on the shoulders and legs, as well as the omission of cruising-use thrusters and associated propellant. As a result, the Schuzrum-Galluss has extremely high maneuverability, and excels in melee combat as there is now lesser armor that could get in its way during fighting. However, the lack of cruising-use thrusters caused it to rely on external propulsion unit such as the AMX-102 Zssa's booster unit for cruising purposes.

With only the minimum amount of armor, and the inability to return from the mission as the external propulsion unit is discarded after reaching the battlefield, the survivability of the Schuzrum-Galluss' pilot is very low, making it almost like a suicide unit. The Schuzrum-Galluss has no standard set of portable firearms, instead it was designed to fight with armaments from other mobile suits in accordance to its mission. In fact, it is possible for the mobile suit to be deployed for combat with its entire body armed to the limit of its payload. The Schuzrum-Galluss does have a custom weapon in the form of a pair of spike shields that can be used for both defense and offense. It also has a pair of magnet anchors in the shoulders that can be used in various ways, such as helping it land on enemy ships during assault missions.