While the 360 degree "Armure Lumiere" barrier made Hyperion theoretically invincible, it could only function for five minutes due to high energy consumption. To save power, the Hyperion was also equipped with a pair of arm-mounted "Armure Lumiere" generators that could be activated independently to serve as shields. Additionally, to conserve as much energy as possible for the "Armure Lumiere", all of the Hyperion's other weapons were equipped with their own power cells. Development of the Hyperion was terminated after three units were built due to changes in the political situation, with the Eurasian Federation deciding to adopt the Atlantic Federation's Dagger series mobile suits. Despite this, the Hyperion Unit 1 was ultimately able to solve its power consumption issue when it was installed with a nuclear generator and a Neutron Jammer Canceller. This variant was referred to as the "Super Hyperion".
Super Hyperion Gundam
(CAT1-X1/3)While the 360 degree "Armure Lumiere" barrier made Hyperion theoretically invincible, it could only function for five minutes due to high energy consumption. To save power, the Hyperion was also equipped with a pair of arm-mounted "Armure Lumiere" generators that could be activated independently to serve as shields. Additionally, to conserve as much energy as possible for the "Armure Lumiere", all of the Hyperion's other weapons were equipped with their own power cells. Development of the Hyperion was terminated after three units were built due to changes in the political situation, with the Eurasian Federation deciding to adopt the Atlantic Federation's Dagger series mobile suits. Despite this, the Hyperion Unit 1 was ultimately able to solve its power consumption issue when it was installed with a nuclear generator and a Neutron Jammer Canceller. This variant was referred to as the "Super Hyperion".