Names:

Dunbine

(Show Zama Custom)
Status: Aura Battler of Anti Drake Army
Tags: PrototypePersonal UseAura Mecha
Inherit: Billbine
Development: Gedo
World: the World of Super Robot Wars
Works: Aura Battler Dunbine
LeveL: A

The majority of Dunbine units are Aura Battlers. All of these insect-humanoid mecha can fly and also very agile small unit. While they have thin armor, they also feature aura barrier ability which provide great protection bonus against projectile attack (the effect are vary by games). All Aura Battler armed with cutting weapon, mostly sword, and can take advantage of cut-down defensive ability. Many of them also have aura cut and hyper aura cut attacks, which can inflict massive damage despite their small size. The aura barrier ability and both aura cut attacks can increase their effect with pilot's seisenshi ability.

Dunbine, the titular mecha. Pretty good unit to use until you got Bilvine. Enemy variant, which is pretty much identical, can be acquire as addition unit in SRW F Final and Alpha.

The majority of Dunbine units are Aura Battlers. All of these insect-humanoid mecha can fly and also very agile small unit. While they have thin armor, they also feature aura barrier ability which provide great protection bonus against projectile attack (the effect are vary by games). All Aura Battler armed with cutting weapon, mostly sword, and can take advantage of cut-down defensive ability. Many of them also have aura cut and hyper aura cut attacks, which can inflict massive damage despite their small size. The aura barrier ability and both aura cut attacks can increase their effect with pilot's seisenshi ability.

Dunbine, the titular mecha. Pretty good unit to use until you got Bilvine. Enemy variant, which is pretty much identical, can be acquire as addition unit in SRW F Final and Alpha.